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Developer Naughty Dog has made up for his long silence about the second part of The Last of Us as new information flows over the past few days

Developer Naughty Dog has made up for his long silence about the second part of The Last of Us as new information flows over the past few days. 

Not only for passionate enthusiasts a concrete launch date of the game, but also on a new section and a good discussion by the developers - during which one unexpected change in combat game mechanics was revealed.

In the first game, Chefs were made on the go. Players can make one, sneak on the clicker, and its knife in the neck as a way to kill the monster. 

It is reported that the second part of Last of Us will work differently, and although he continues to overcome the elements of the story, Naughty Dog was at least more willing to talk about his gameplay.

Speaking to VG247, Anthony Newman, director of the joint game The Last of Us Part 2, shared a very specific piece of information about the fighting: Chefs, which was a sure way to eliminate the mares previously, had been revoked and replaced with the unbreakable Ellie key.

"For us, Ellie's keyboard was just a signature for her character ... We faced a huge challenge in how to make our stealth against the Persians a challenge while letting her get the ghost kills them as if she had a chef."

To balance change, players will now have to closely watch surreptitiously. Before, the speed of movement had no effect on whether the enemy had heard Eli coming; now, she will now have to take surprisingly slow steps to surprise the Persians using her switchboard.

Developer Naughty Dog has made up for his long silence about the second part of The Last of Us as new information flows over the past few days

"I think one great thing is that Ellie's switchboard is for us, it's really an opportunity, so all you need is an enemy to drop her guard, that's why we went some kind of extra effort into the mental strike system and added Newman. 

Players who can get the suspension from this system can maximize the deadly death of Ellie, especially if they can hit an enemy on their knees and before finishing the blade - and given the sheer size of Part 2, there will be plenty of opportunities. 

The skill of the game, those who take the time to learn all the peculiarities and uncle Myat fighting must observe the differences between being experienced players and beginners.

Naughty Dog seems to want to fight in The Last of Us Part 2 more engaging and engaging than the first game. The goal was to make sure "there is always something new to try", and if done well, the players will certainly appreciate the change.

The final part of Part 2 will be released on February 21, 2020, as an exclusive PS4 system, and has a number of pre-order options now available.

Source: VG247

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